Hit-Making Hyper Casual Games
Explore how Macrobian Games crafts addictive, fast-paced hyper casual titles with mass appeal—optimized for low CPI, high retention, and rapid market testing across platforms.
Tap. Play. Repeat.
Simple to Play. Engineered to Win.
Hyper-Casual Games That Scale Fast
We specialize in building hyper-casual games that are lightweight, addictive, and ready for scale. These case studies showcase our rapid prototyping process, fast turnaround cycles, and expertise in building for publisher testing, UA performance, and global mobile audiences. From idea to App Store — we move fast.

Crazy Baseball
Hypercasual Ball-Timing Game with Destruction
An in-house hypercasual title where players must time their swings to smash swinging baseballs into windows for points. With chaotic physics and fast retries, Crazy Baseball delivers bite-sized fun and satisfying destruction in every round.
Industry
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Gaming
Service
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In-house Hypercasual Game Development
Tech Stack
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Unity 3D
Region
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Global
Problem → Solution
Challenge:
We wanted to create an in-house hypercasual game that offered instant fun, minimal learning curve, and addictive repetition — all while doing something visually satisfying and physics-driven.
Solution:
Macrobian Games developed Crazy Baseball, where players face a swinging ball and must tap at the right moment to launch it into nearby windows. The goal? Cause as much destruction as possible before the timer runs out. With polished animations, rapid retries, and reactive sound effects, the game nails the hypercasual formula while offering a unique twist on timing mechanics.
Differences 3D
Hypercasual 3D Puzzle with Rotation Twist
A fast-paced mobile puzzle game where players rotate two 3D scenes to spot subtle differences. Built for a global hypercasual audience, it adds a unique spatial interaction layer to a classic game format.
Industry
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Gaming
Service
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Game Design & Development
Tech Stack
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Unity 3D
Region
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Global
Problem → Solution
Challenge:
The client aimed to create a hypercasual game that could stand out in an oversaturated mobile gaming market. It needed to be simple enough for quick play, yet offer a fresh gameplay mechanic that would appeal to a global, cross-demographic audience.
Solution:
Macrobian Games developed Differences 3D, a mobile puzzle game where players find subtle differences between two 3D objects by rotating the scene. Built in Unity for cross-platform scalability, the game’s USP lies in its spatial interaction — a novel twist on a familiar genre. With a clean UI, smooth touch controls, and high replayability, it was optimized for lightweight global distribution and quick user onboarding.


Sky Force
Hypercasual Alien Shooter with Retro Flair
An in-house space shooter game where players blast waves of descending alien ships in quick, tap-based sessions. With retro aesthetics and modern polish, Sky Force delivers satisfying action for hypercasual mobile gamers.
Industry
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Gaming
Service
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In-house Hypercasual Game Development
Tech Stack
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Unity 3D
Region
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Global
Problem → Solution
Challenge:
We aimed to revive the spirit of classic arcade shooters in a hypercasual format — fast to play, intuitive to control, and rewarding across repeat sessions, all within short play loops.
Solution:
Macrobian Games developed Sky Force, a lightweight alien shooter where players tap to fire on incoming enemies while dodging bombs and grabbing power-ups. Optimized for mobile, the game features responsive controls, scaling difficulty, and a nostalgic art style. Designed for maximum replayability and instant gratification, Sky Force brings timeless shooter mechanics to today’s hypercasual audience.
Can You Drive
Hypercasual Driving Puzzle
A fast-paced hypercasual game where players navigate a tiny car through clever physics-based traps and puzzle-style obstacles. Designed for instant fun and frustration-fueled replay, it challenges reflexes and timing in short, addictive sessions.
Industry
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Gaming
Service
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Game Design & Development
Tech Stack
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Unity 3D
Region
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Global
Problem → Solution
Challenge:
The client wanted to create a lightweight, hyper-addictive mobile game that combined driving with puzzle mechanics. The goal was to stand out in the crowded hypercasual market with gameplay that offered surprising challenge spikes — without complex onboarding or long play sessions.
Solution:
Macrobian Games developed Can You Drive, a quirky and colorful hypercasual title where players guide a micro-car through obstacle-laden tracks filled with spinning flaps, pinball bumpers, and sudden death zones. The game’s charm lies in its deceptive simplicity: intuitive tap controls meet unpredictable physics puzzles that demand quick decisions. Built in Unity with 2.5D visuals, the game was optimized for rapid load times and instant retries — making it ideal for global hypercasual audiences who love a good “just one more try” challenge.

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Macrobian Games consistently delivered — from creative game concepts to polished development across Unity and WebRTC. Their team stayed focused, communicated daily, and always made sure things were done right. Out of more than ten games we tested with our publisher, the one with the strongest KPIs was a Macrobian build.
Dvir Ackerman
Founder, Play Games Network
Curious how game-based learning transforms enterprise training?
Explore how leading organizations have partnered with Macrobian Games to turn onboarding, compliance, and soft skills training into engaging, results-driven experiences. As one of India’s top Unity 3D development studios, we specialize in building immersive, cross-platform training games tailored to enterprise needs. Our case studies showcase real impact — from faster onboarding to higher knowledge retention — all through custom-built gamified solutions that employees actually enjoy completing.